What is the strongest class of Elden Ring? There are many classes available in the game, each with its own specific ability and each with its own starting statistics. There are so many parameters to choose from and perhaps they could confuse you. In this Elden Ring class guide however, we will see which class to choose according to the style of play in order to choose the strongest class for your player skills.
See here for the complete game guide.
Hedge Knight: stats and recommended player types
The Hedge Knight is the perfect character for those who want a character immediately ready to lead his hands (physical attacks) and with one good health bar. Unfortunately it will be too harnessed to have a good agility and therefore you will have to remove a few pieces of armor from the early stages so as not to end up with too high a load. If you want to use magicand therefore the most effective ranged attacks, this class is not recommended, but if you invest a few points in Intelligence and Faith you will be able to access some healing spells that are always handy. As mentioned, however, it is a class designed for those who love to attack heavily causing physical damage. Margit, the first boss, could give you a bad quarter of an hour because very strong against characters who fight only with physical attacks, but once passed it will be all descent or almost.
• Starting level: 9
• Vitality – 15
• Mind – 10
• Temper – 11
• Strength – 14
• Dexterity – 13
• Intelligence – 9
• Faith – 9
• Arcane – 7
Nomadic Warrior: stats and recommended player types
There light version of the Hedge Knight, endowed with the highest Dexterity of all classes. It features two lethal scimitars that allow double strikes and is particularly effective with throwing weapons. Its damage is not very high but nothing that can’t be fixed by leveling up a bit or upgrading your weapons. He is not too recommended for magic although more gifted than the Knight Hedge, he ultimately is an average fighter who never stays at 0 with stamina.
• Starting level: 8
• Vitality – 11
• Mind – 12
• Temper – 11
• Strength – 10
• Dexterity – 16
• Intelligence – 10
• Faith – 8
• Arcane – 9
Hero: stats and recommended player types
Who wouldn’t want to be a hero? Anyone who doesn’t want to be caught up with a character who leads like a blacksmith but who struggles to move and has a very limited arsenal of weapons available. The hero is a very difficult class to usea version focused on the strength of the Nomadic Warrior, but which compared to this has serious deficiencies in any attribute that are not strength and vitality. It is one of the worst classes in the game, then everything can be improved, but it certainly is one of the classes that will ask you for more investments in terms of experience points.
• Starting level: 7
• Vitality – 14
• Mind – 9
• Temper – 12
• Strength – 16
• Dexterity – 9
• Intelligence – 7
• Faith – 8
• Arcane – 11
Outlaw: stats and recommended player types
A class that it really depends on the skill of the player. The Outlaw it is perfect for those who love to move in the shadows and deal with all possible situations using stealth. It also works very well with ranged attacks and is really efficient with bows and crossbows. In close combat, he struggles a little initially (and in fact watch out for Margit who is devastating), but thanks to her good dexterity and high resistance to the various elements she manages to escape in almost any situation. Surely you will have to invest a little in strength and vitality, but it will be worth it and you will get a character who is fast, powerful, stealthy and able to fight well from a distance. Alas, you also need armor ASAP because Outlaw clothes are bad at hand-to-hand.
• Starting level: 5
• Vitality – 10
• Mind – 11
• Temper – 10
• Strength – 9
• Dexterity – 13
• Intelligence – 9
• Faith – 8
• Arcane – 14
Astrologer: statistics and recommended type of players
If you choose this class, forget about hand-to-hand combat. The astrologer is meant for anyone who wants fight using magic at a distance with a mix of abilities and spells based on the parameters of Intelligence and Arcane. It can attack single enemies, but also cast multi-target spells to knock out groups of enemies in just a few strokes. PAs will be key and you will often have to prefer ampoules to restore these rather than the HP. In fact, if he remains without PA, the astrologer becomes quite useless. And if an enemy were to manage to get close to him, he would immediately be slaughtered fodder.
• Starting level: 6
• Vitality – 9
• Mind – 15
• Temper – 9
• Strength – 8
• Dexterity – 12
• Intelligence – 16
• Faith – 7
• Arcane – 9
Prophet: stats and recommended player types
An alternative version of the astrologer that bases his whole magic compartment on Faith. Can access numerous magical attacks of sacred fire and powerful healing magic. It also turns out slightly more skilled in melee than the astrologer but even in this case it is better not to be without PA or they are in trouble. Especially recommended if you want to become masters of the Faith attacking enemies from a distance.
• Starting level: 7
• Vitality – 10
• Mind – 14
• Temper – 8
• Strength – 12
• Dexterity – 8
• Intelligence – 7
• Faith – 16
• Arcane – 11
Samurai: stats and recommended player types
There Quick version of the Hedge Knight. This class loses about one point in each stat to the Knight but gains in speed. It is lethal up close with the katana (supplied at the beginning) and gets along very well from afar with its long bow (always supplied from the beginning). It also has good armor which protects him well in the early stages of the game but is weak against magic. Despite this it is one of the most balanced classes in the game.
• Starting level: 9
• Vitality – 12
• Mind – 11
• Temper – 13
• Strength – 12
• Dexterity – 15
• Intelligence – 9
• Faith – 8
• Arcane – 8
Prisoner: stats and recommended player type
This class is recommended for those who like to spend the first few hours of the game to farm experience points. It is in fact a class that reaches full power after maximizing Strength and Intelligence, without forgetting to spend a few points on Faith and Arcane as well. If you are looking for a character capable of beat like a warrior and cast spells like an astrologer you have found it and with the Prisoner you will have the best of both classes but you will have to work hard initially to make it perform. Unlock new weapons and equipment and it will already bear the first fruitstry it for yourself!
• Starting level: 9
• Vitality – 11
• Mind – 12
• Temper – 11
• Strength – 11
• Dexterity – 14
• Intelligence – 14
• Faith – 6
• Arcane – 9
Confessor: stats and recommended type of players
A good class in all but perfect in nothing. The Confessor is the perfect class for a beginner who makes defense his core focus. He is good at casting spells and attacking, but do not ask him to carry too heavy weapons or armor, you will have to work hard on the Stamina first if you are looking for that. If you have never played with a soulslike and you want to a tough class and that lets you experience both classic combat and spells, you just found it.
• Starting level: 10
• Vitality – 10
• Mind – 13
• Temper – 10
• Strength – 12
• Dexterity – 12
• Intelligence – 9
• Faith – 14
• Arcane – 9
Unfortunate: stats and recommended player type
It might seem like the class with the most balanced parameters but it isn’t, in fact it is recommended only and exclusively for experienced players or to those who want to start a New Game + with a higher level of challenge. The Unfortunate in fact leaves without any equipment or weapon, this will make the first stages of the game really difficult because you will have to go in search of everything. Then you will have to choose what to specialize in: attack? Defence? Magic? Both of them? The Unfortunate is fine for everything but it is only suitable for players who know the game and they know what they want from their character.
• Starting level: 1
• Vitality – 10
• Mind – 10
• Temper – 10
• Strength – 10
• Dexterity – 10
• Intelligence – 10
• Faith – 10
• Arcane – 10